The
players stumble across a secret door leading to a room filled
with treasure. The group has hit the jackpot, or have they?
Nothing is quite what it seems, as treasure after treasure
causes trouble after trouble...
A collection of treasures that are more trick than treat presented
as a room based encounter. DM's, run your players through
the room as is or pull the treasures out for use in your own
adventures. Written for 3rd edition but easily modified to
3.5 rules.
Add-A-Rooms are three-ring binder friendly, allowing you to
assemble an RPG supplement at a fraction of the cost of store
bought versions.
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